[multiplayer]
id=1p_example_survival
name= _ "1P - Example Survival"
map_data="{~campaigns/example_survival.map}"
description= _ ""
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
random_start_time=yes
turns="-1"
experience_modifier=70%
victory_when_enemies_defeated=yes
[side]
side=1
canrecruit=yes
controller=human
team_name=Defender
gold=100
income=0
village_gold=2
fog=no
shroud=no
allow_player=yes
colour=red
hidden=yes
[/side]
[side]
side=2
canrecruit=yes
controller=ai
team_name=Enemies
gold=100
income=0
village_gold=2
fog=no
shroud=no
allow_player=no
colour=blue
type=Fire Dragon
[/side]
[event]
name=turn 2
{UNIT 2 (Peasant) 5 5 ()}
{UNIT 2 (Ruffian) 5 7 ()}
{UNIT 2 (Woodsman) 5 9 ()}
[/event]
[event]
name=turn 5
{MOVE_UNIT (
side=2
canrecruit=yes
) 5 6}
[/event]
[/multiplayer]
id=1p_example_survival
name= _ "1P - Example Survival"
map_data="{~campaigns/example_survival.map}"
description= _ ""
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
random_start_time=yes
turns="-1"
experience_modifier=70%
victory_when_enemies_defeated=yes
[side]
side=1
canrecruit=yes
controller=human
team_name=Defender
gold=100
income=0
village_gold=2
fog=no
shroud=no
allow_player=yes
colour=red
hidden=yes
[/side]
[side]
side=2
canrecruit=yes
controller=ai
team_name=Enemies
gold=100
income=0
village_gold=2
fog=no
shroud=no
allow_player=no
colour=blue
type=Fire Dragon
[/side]
[event]
name=turn 2
{UNIT 2 (Peasant) 5 5 ()}
{UNIT 2 (Ruffian) 5 7 ()}
{UNIT 2 (Woodsman) 5 9 ()}
[/event]
[event]
name=turn 5
{MOVE_UNIT (
side=2
canrecruit=yes
) 5 6}
[/event]
[/multiplayer]